User Experience (UX)
In the case study, Rima mentioned: How are these studies defining UX?
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New custom stream screens, critiques?
What Would Your Audience Want to See?
If everything is the same, then why change the logo in the first place?
Does that mean you should give up on it?
Is it about minimalistic or elaborate design?
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Is your brand serious or fun?
Why was this the case?
What Type of Logo Will You Choose?
What if the brand changed its name, too?
What's the purpose of changing the logo?
How do you guarantee that it will actually look like what you designed when it’s printed and ready for the shelf?
Have you discovered Lilly Pulitzer?
Do you have a selection of bottles of half empty cleaners?
How long would it take you on average to make a texture for a character and map it out?
What would be your backup plan?
Where did you work before that?
As we are already talking about the wide choice of material then there comes another question that is it just style that should be kept in mind while deciding about the material or there are any other requirements too?
So, what is the way forward?
Did I say that the Shaperos love to host parties?